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Equipment, connections & limits

Set up right.
Run smooth.

What every DWNwire app needs, what helps it run its best, and the things at a field or gym that no app can control. Read it once before your first game.

Every app

Devices that are game-ready.

iPhone or iPad

  • iOS 16 or later. Newer devices film and export faster.
  • Install updates during the week, not on game day.
  • Turn on Do Not Disturb so calls and alerts don’t interrupt.

Power

  • Start charged. Plug the camera or operator device into a power bank or outlet.
  • Keep Low Power Mode off while recording.
  • Keep devices out of direct sun: iPhones and iPads pause or stop the camera when they get too hot.

Storage and backups

  • Keep several GB free on any device that films. Video stops when storage runs out.
  • Your data lives on your devices. Export a backup regularly; deleting the app deletes its data.
  • Save the clips you want to keep to Photos or Files.
DWNwire Football

What the router needs.

Football runs every replay, stat, voice and chat message through one Wi‑Fi router the program controls. We don’t recommend brands; any router with the features below will work. Performance depends on the router you choose and where you put it.

Minimum

It must have

  • Dual-band Wi‑Fi 5 (802.11ac) or newer, with the 5 GHz band turned on.
  • Works with no internet connection. Some mesh systems and internet-provider routers stop working, or can’t be set up, without one.
  • A regular password-protected network (WPA2 or WPA3). Not a guest network.
  • Devices can see each other: client or “AP” isolation turned off, and local device discovery (Bonjour/multicast) not blocked.
  • Room for every device at once: the operator, every coach and statistician, plus a few spare.
  • Steady power from an outlet or a battery made for it.
Recommended

For smooth game nights

  • Wi‑Fi 6 (802.11ax) or newer. It handles many devices at once much better.
  • Strong antennas or an outdoor-rated access point, in the press box with a clear line of sight to the sideline.
  • A 5 GHz channel you can set yourself (40 or 80 MHz wide), away from the stadium’s other networks.
  • For big stadiums or a far sideline: a second access point near the bench, connected with a network cable, not a wireless extender.
  • A small battery backup (UPS) so a bumped plug doesn’t end the session.
  • Current firmware, and a test run under the lights at practice before the first game.

Avoid

Phone hotspots · pocket or travel routers · the school’s or stadium’s guest Wi‑Fi · wireless range extenders (repeaters) · routers that need an internet account or cloud app to run.

Not sure about a router you already own? Send us its model and we’ll tell you if it has these features.

Optional video clips

The direct connection: what to expect.

In Baseball, Basketball, Volleyball and Soccer, the camera iPhone or iPad talks straight to the scorer’s device using Apple’s built‑in peer‑to‑peer Wi‑Fi, with Bluetooth to find each other. No router and no internet. It works well in most places, but it is a short-range radio link, so the venue matters.

Works best

  • Within about 50–75 feet, with a clear line of sight.
  • Camera raised above the crowd, nothing metal between the two devices.
  • Both devices with Wi‑Fi and Bluetooth on, out of cases that block signal, and not joined to the venue’s Wi‑Fi.

Can weaken or drop it

  • Packed gyms with hundreds of phones and the venue’s own Wi‑Fi.
  • Metal bleachers, concrete walls and long distances across a field.
  • Wireless microphones and other equipment on the same airwaves.

If it drops

  • Scoring keeps working on the scorer’s device.
  • The camera keeps recording; clips copy over when you’re back in range.
  • The desk tells you when the camera connection is weak.

When a router helps

If the camera is far from the bench, the field is big, or the connection keeps dropping in a crowded gym, connect both devices to a dedicated Wi‑Fi router instead. For two devices, a basic dual-band router with the minimum features in the Football list above is enough.

Basketball · Volleyball · Soccer

Fitting the whole court or field.

We recommend the 0.5× ultra-wide lens so one camera sees both baskets, both goals or the whole volleyball court. Whether everything fits depends on how much room you have behind the camera and whether the camera has that lens. Open the iPhone’s Camera app: if you see 0.5, it does. Most iPhones since the iPhone 11 have it; SE and “e” models and many iPads don’t.

About how far back the camera needs to be

Court or field0.5× lens1× lens
Basketball (84 ft court)about 30 ftabout 60 ft
Volleyball (59 ft court)about 20 ftabout 45 ft
Soccer (110 yd field)about 40 ydabout 80 yd

Measured straight back from the middle of the near sideline. Video stabilization trims the edges a little, so give yourself a few extra feet, and use the camera test in the app before game day.

No 0.5× lens, or not enough room?

Go higher and fartherTop row of the bleachers, a balcony or the press box. A 10–15 ft tripod or light stand helps you fit more from closer.
Use another device as the cameraOnly the camera needs the wide lens. An older iPhone that has 0.5× makes a great camera, while the scorer keeps their own phone.
Add a clip-on wide lensPhone wide-angle lenses (about 0.6×) fit more of the court. Check the corners for dark edges with the camera test.
Change the angleVolleyball: film from high behind one end line. Basketball: a high corner sees the court on a diagonal, which fits more.
Frame what matters mostCenter the half where your team attacks or where your athlete plays. Most plays still land in the clip.
Test before the gameRun the 5-second camera test from the spot you’ll use, and walk the scorer’s device to the bench to check the connection.
Good to know

What’s outside our control.

DWNwire is software that runs on equipment you choose, in venues we don’t control. We work hard to keep it reliable, and these are the things no app can promise. They summarize our Terms, which govern.

Routers and networksA router or network that doesn’t meet the requirements above, or is placed or powered poorly, can drop video, voice and replays.
Venue conditionsInterference, crowds, distance, walls and weather can weaken or interrupt connections, including the direct video connection.
Device conditionBattery, heat, storage, damage, settings and iOS updates can stop recording or slow the app.
Missed footageA recording or clip can be incomplete when a device stops, runs out of space or loses connection.
Stats you enterStats are observations entered by your staff. They aren’t official records, and the official score is kept separately.
Your dataEverything stays on your devices. Deleting the app, resetting a device or skipping backups can lose it, and we can’t recover it.
Filming and sharingFollow your school, district, league and state rules on filming games and sharing video, and get any permission they require.
Beta buildsTestFlight versions are beta software. Features can change and each build expires after 90 days.
Not for emergenciesPush-to-talk and chat are not an emergency communication system, and replays aren’t for official review.

Questions about your setup? Ask us or email hello@dwnwire.com.